We started Spool to make content easy to consume on a mobile device. To accomplish this, we built some very sophisticated technology and developed a deep expertise in mobile software development. We firmly believe that solving these problems will be increasingly important as the world accesses the Internet primarily through mobile devices.
We are proud to announce that today we will be pursuing our vision as a part of Facebook.
Earlier this year we wrote about Spool, an up-and-coming service that promised to take on Readability and Read It Later (now Pocket). Today users were emailed to inform them that the service, still in private beta, was to be shut down immediately despite a $1 million round of funding, but a blog post on the company's site has made things clearer. The team has confirmed that they will be joining Facebook's mobile department and issued instructions on how to recover your Spools, but there is no mention on an acquisition figure. Needless to say, we are intrigued as to what Facebook are planning to do with Spool and what the acquisition could mean for the company's mediocre mobile arm.
Via Josh Constine (Twitter)
It should be quite obvious by now that we are all pretty hyped about The Last of Us, Naughty Dog’s upcoming survival adventure thing with zombie-like people. As we clearly saw at E3, it all looks absolutely epic and, similarly to the Uncharted series before it, a breath of fresh air from the perpetual onslaught of first person shooters that currently strangle the video games market. When I discovered that Naughty Dog used a packed panel at San Diego Comic Con to show off a new cinematic from the game, I was ridiculously excited, so I am proud to present Bill’s Safe House. It poses more questions than it answers, but it just keeps me wanting more, and that’s just what a game needs to do.
Clearly they should've booked a bigger room for The Last of Us at Comic-con. Line is crazy long. T_T